Monday, August 14, 2017

Another new module for Twilight: 2000!

Image taken from DriveThru RPG, IP is FFE
It has been a red letter year for Twilight: 2000 fans. First, there was the release of the East African Sourcebook, which caused quite the buzz, and yes, fans, I will review it as soon as I can (got that wedding coming up), and now? Now we have a new adventure, Rook's Gambit, by A.R. Bergesen (known to many Twilight: 2000 forum goers as Raelleus!) . Like the previous work from FFE, this is another PDF only project for $2.99 and all I can say is, this nostalgia ridden Twilight: 2000 fanatic is overcome with joy.

I suspect there are other projects in progress (and some of them, I have personal knowledge about, some, I just suspect, but I will say no more than that). I applaud Marc Miller for going this route, there's a lot of stories to be told by the fans, and yes, PDF publishing allows them to be told. I do promise I will review the module from a miniaturist standpoint soon, but I wanted to take the opportunity to congratulate Raelleus on this blog, and let him know, there is not only a fan base, but one that will go out and buy this thing like hotcakes.

So, run, do not walk to get this thing. Rest assured, I will read it and review it soon!


Monday, August 7, 2017

Signal from Podcast at Ground Zero and musings about Podcasts.

It was good to hear this morning from Podcast at Ground Zero! We were worried that like Red Diamond Six Actual, there were Soviets in the wire. Good to hear this is not actually true and their podcast will continue.

I personally found their broadcasts fun, and informative, and like another couple faves of mine, Meeples and Miniatures and The Brit, the Yank, and the Hobby, they are some of the gold standard on the way genre (be it gaming or PA in general) podcasts SHOULD be done. They are well done, the hosts have done their homework before hand, and they stay on topic.

Too many podcasts are well, long rambling messes where by the end you're saying, "that is 45 minutes of my life I will not get back." The editing is also very well done, and they have engaging guests talking about things we, the listeners want. (this is especially true for Podcast at Ground Zero).

Might I take "500 Miles..." into podcast? Probably not. If anyone judges by my efforts on FB Live, I make a rather big hash of it, too many "ums" and "ahs" while I am trying to collect my thoughts before I speak. I mean it would be fun to have a Twilight: 2000 oriented podcast, but I am not the guy to do it, I will stick to writing, it's what I am good at (if I can be arrogant enough to say that).

That said, I highly recommend Podcast at Ground Zero for many of the topics I have mentioned here, while those topics aren't shall we say, illustrated on the Podcast (though they are sometimes on the video podcast), the food for thought they can provide for games and campaigns are well worth the listen, and they have a deep library you can listen to while you wait for the duo to come back and record new episodes.

So, gather round, turn on the battered old radio, and listen to a weak signal coming somewhere from the Post-Apocalyptic wilds, I promise, you won't be disappointed.

Thursday, August 3, 2017

Module Suitability Review - Bear's Den

Image taken from Drivethrurpg.com, IP is GDW/FFE



Well, it's the long promised review of Bear's Den. It's the only adventure that takes place in the Soviet Union (why in the world the PCs would ever go in that direction is beyond me, unless you really want to take the long way home through Siberia to Alaska, which if Deadliest Catch has taught us anything, it's no, don't go that way!)

  The adventure has a lot of potential, it centers around the Ukrainian city of Lvov, a Soviet general with dreams of empire..and the military skill that's already made him a legend...and the small matter of him potentially having a SCUD with a nuke? Not to mention, it's left open ended for the players to join him or not..decisions..decisions? Did I also mention the CIA-backed partisans and that Soviet Tank Division (also controlled by the CIA) that's marching on the city?

Yeah, it's a big battle the likes of which we don't often see in a Twilight: 2000 adventure. And what a battle it could be.

And the PCs could be right in the middle of it all....

But how does it do as miniatures fodder?

Skirmish Games

For skirmish games, this scenario pack has a lot going for it. There are skirmishes between the forces of the "Red Bear" and the partisans, or the 27th Tank Division (pro-NATO) and the forces of the Red Bear...but some other ideas lend themselves well below:

  • A raid to seize Olesko Castle ahead of the 27th. The place is heavily guarded and would be quite the challenging Black Ops game.
  • A raid to liberate NATO POWs from the camp outside town. Little is written about the place in the adventure, but a decent and smart referee can come up with something. This would make an excellent Force on Force or No End In Sight game.
  • Another idea is to assassinate the "Red Bear" himself. This would make another great Black Ops game, and the referee has his pick of places to choose from in Lvov to have the action take place.
  • Lead an expedition of a small unit to get the 27th's recon unit out of the siege it has found itself in a small mountain pass, this would make a decent campaign for Force on Force or No End in Sight. Oh, and the opposition? It's a Soviet ski unit! How Cold War cliché is that?
  • A raid to destroy the SCUD before it launches on the town of Drogobych. This would make an interesting game for either Black Ops, Force on Force, or No End in Sight.

Larger Games

The scenario pack has everything you need to run the final fight for Lvov. Everything is broken down in deep detail in the last part of the book, and lends itself well to a set of large battle rules like Fistful of Tows, or Spearhead. Keep in mind there are some fuel issues for some of the Red Bear's forces and that Drogobych is important because of it's fuel supplies to both sides.

Other factors? It's a Ukrainian winter, probably one of the coldest in memory, and both sides are not going to have an abundance of IR or Image Intensifying gear to go around.

The size of the game will probably make this a campaign game, or even an all day convention game, and the better news? It's on the Ukrainian steppe, so think lots and lots of flatlands.

Well, that's it for Bear's Den, I will be reviewing Satellite Down next, as I accidentally skipped it somewhere. US Navy sailors forming a fanatical cult, a downed Soviet weather satellite, all in the midst of the 2nd Mexican Civil War? Oh my. Also, I am tying the knot soon (October 21), so updates are definitely going to be on a "As I can" basis until the day happens.

Oh, I almost forgot! We crossed the threshold of 20,000 pageviews! So to quote Sally Fields: "You like me, You really, really like me!"

See you next time!



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