Thursday, February 25, 2021

The Things You Find When Reading Rulebooks!

  So, I was reading through my copy of Normandy Firefight and I happened on the designer's notes. The designer of the rules, Warwick Kinrade, who is also the designer of the awesome Battlegroup rules (I am a bit biased...) admitted that the game was "old school" and deliberately so...

Taken From Board Game Geek


 To quoth Warwick:
"This is because [the game] is a throwback to the games I played growing up, with influences from the likes of Rudis (a fine game of detailed one-to-one gladiatorial combat I still play), Twilight: 2000 (italics are mine), and the daddy of detailed modern firearms combat - Phoenix Command. With the exception of Rudis, I don't play those other games now - I don't have the time - but I did want a game in their spirit that would last an hour or less."

Well, Mr. Kinrade. I am asking, was there thoughts to doing a modern version? Or will your new project Nam '68 be a nod to that?  So, now I am inspired. Is Normandy Firefight the rules set for Twilight: 2000 table firefights I have been seeking all along? I mean, yeah, it's World War II, meant for 54mm figures (It does have conversion rules for 25mm/28mm and 20mm) and it's meant for small groups of miniatures, but it's a pretty cleanly written set of rules, and the engagement ranges we're playing at means not much has changed except EVERYONE is more than likely carrying some form of fully auto weapon, so I don't think the work to convert it would be all that hard. Might be a bit harder when you get into night vision gear, body armor, and some other modern accoutrements. But again, I don't think we're too far off the mark here. 

In short, this might be an easier conversion process than first thought? So, to set my brain to motion.... 



Tuesday, February 23, 2021

A Somewhat Longer News Post - Lots Going on These Days!

 I promised more, and I am delivering, there's been a lot of developments in the Twilight: 2000 world. First, there's been a release of a new supplement for those fans of US-based campaigns. Namely, the release of the Pacific Northwest Sourcebook. I was very pleased in my first read through of this book, and it's chock full of information (and potential wargaming opportunities, finally, something to do with my 20mm Liberation Canadians armed with FN-FALs and Sterling SMGs!)  

Taken from DriveThruRPG


 The book is comprehensive, smart and well written by Clayton Oliver. My only complaint, no maps. I can't really fault the designer as much as you might think. My own module writing efforts have run into some trouble because of the issue with finding contemporary maps online (there doesn't seem to be a drive to add 1995 AAA or Rand McNally maps online to anywhere. Kind of a pain in the arse, but one does what they can). I especially love the cold weather rules and the vehicles in the book. Japanese AFVs, this I did not expect! 

 But I still highly recommend the book and feel it's well worth the money invested. And for $9.99 as a PDF? It's a bargain. The PDF is available on DriveThruRPG, and is already selling well (It hit Silver Seller on DriveThru already!). I especially like the description of the Soviet advance into Seattle (anyone think Clayton Oliver channeled this PC game when he wrote this? Then again, I sometimes wonder if the designers of World In Conflict channeled Twilight: 2000?), and the detailed breakdown of the various military units available (Hi, ORBAT nerd, comes with being a wargamer.)  I promise a Module Suitability Review soon! Plenty of wargaming ideas to be had here. I give this 4.5 out of 5 mushroom clouds!

 The second bit of news is Chico has struck again, and for this ORBAT nerd, his stuff is always a fun bit of scenario mining, but this time, he has outdone himself. His work, War in the Far North, is just plain gold. He's also working on some stuff that will be of assistance to all Twilight: 2000 players in general, and that's some great info on military operations in the Artic (not just personal survival rules, as found in the Pacific Northwest book) and a good map for campaigning in the Northern Theatre! In short, well done Chico! I promise, a Module Suitability Review is coming!  I give this also 4.5 out of 5 mushroom clouds.

 As for where I have been, well, I have a paid blogging gig with these guys: EpochXperience.


 It's good and It's a paid gig, which is always a good thing for a professional writer like myself (don't panic, I have a day job, also as a writer.) I am trying to post to this blog at least once or twice a month so, so don't fret. I will be making regular posts as often as I can. In the meantime, stay frosty and watch the Giger Counter my friends. 

 


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